Height Map Studio
Generate Normal, Displacement, AO and Specular maps from a height image with GPU previews and selected-map Slate integration.
MaxPkg Manager for 3ds Max
One manager to discover, install, update, remove, and organize your scripts — with a convenient toolbar that keeps every tool within reach.
Explore the catalog
Browse ready-to-use packages, choose what fits your workflow, and install it without a complicated setup.
Inside Autodesk 3ds Max
This is how MaxPkg Manager looks inside 3ds Max: every package, update, and everyday action is easy to find, understand, and use.
Choose a package and MaxPkg handles the setup. No folders, installers, or guesswork.
Uninstall a script just as easily, with a clear action and a clean result.
MaxPkg checks for new versions and can install updates without repeating the setup.
Installed tools appear automatically on a dedicated toolbar inside 3ds Max.
Choose how buttons look, where they appear, and which tools stay visible.
Open details, screenshots, and changelogs before you install or update a package.
The interface is HiDPI-ready and keeps every package in one consistent visual system.
For 3ds Max developers
Anyone can become a developer: create an account, click Become a Developer, and follow a clear step-by-step process. The site and Packager tell you what to add, check the package, and keep the technical details out of your way.
Download MaxPkg Packager and add it to your project folderKeep it beside your project and open it when you are ready to publish.→Adapt your script with AI in minutesCopy the prepared prompt into Codex or Claude Code and follow the guided changes.Fill in the package detailsSimple fields explain exactly what information people will see.→Choose Toolbar / Quad Menu placementPick where your tool should appear without learning the package internals.→Add the files your tool needsThe Packager keeps the package structure organized for you.→Set the version and write the changelogA clear step keeps releases understandable for your users.→Build and validate the MZP packageThe Packager checks common problems before the file leaves your computer.→Upload with Quick MZP ImportDrop in the finished file and complete publication in the Dashboard.→Version
ReadyRelease settings
Changelog
3 changesAdded Support for the new MaxPkg package format.
Changed Automatic toolbar registration workflow.
Fixed Release metadata validation before build.
How to publish
Download the MaxPkg Manager (Runtime) as an .mzp package. Drag it into the 3ds Max viewport — or use Scripting → Run Script — and the Manager installs automatically.
Frequently asked questions
Quick answers about MaxPkg, installation, compatibility, safety, and publishing your own tools.