3DGROUND
3DGROUND develops practical tools and scripts for Autodesk 3ds Max, focused on scene cleanup, asset preparation, workflow automation, model packing, file management, and production utilities. Our tools are designed for 3D artists, archviz studios, stock model creators, and technical artists who need faster, safer, and more reliable daily workflows.
Published packages
3DGROUND packages
Max Ultra MCP
Control already-open Autodesk 3ds Max instances from MCP-compatible AI clients.
Prune Scene
Prune Scene is a cleanup, protection, and maintenance tool for Autodesk 3ds Max. It helps artists and studios detect and remove common scene problems, clean unwanted data, protect files from known 3ds Max script viruses, and keep production scenes safer and easier to manage. Prun
CopyTo Pro
Copy and paste objects, materials and assets between multiple running 3ds Max sessions with a single click.
Archviz Layer Builder
Builds and manages a reusable nested layer template, then creates the hierarchy in the current 3ds Max scene.
Window Placer
Quickly place pre-configured windows into architectural openings using manual snapping or automatic placement.
Archviz Project Builder
Create and reuse custom folder structures for architectural visualization projects directly in 3ds Max.
Dropper
Drag archives, 3D models, and reference images into 3ds Max for extraction, import, texture relinking, placement, and safe merge handling.
Model Packer
Prepare, clean, rename and package 3ds Max models for sharing, publishing or uploading to 3D marketplaces.
Random Transform
Randomize Move, Rotate, and Scale on selected objects with per-axis controls, shared ranges, Uniform or Non-uniform scaling, World or Local transforms, and persistent UI settings.
Stock Model Fixer
Repair common geometry issues in 3ds Max models using automated tools designed for preparing assets for 3D marketplaces and production.
Paste Ref Image
Quickly paste reference images from the clipboard or local files directly into your 3ds Max scene.
3ds Max Notifications
Get notifications when your 3ds Max render is finished, including a render screenshot, via Telegram, Discord, Slack, Microsoft Teams, or Google Chat.
Height Map Studio
Generate Normal, Displacement, AO and Specular maps from a height image with GPU previews and selected-map Slate integration.